A Game Server Implementation in Perl

This video is in English.
Length: 36:13
Source: Israeli Perl Workshop 2013 on the 2013-02-25.
Speaker: Uri Bruck
abstract

Implementing a game server for turn-based and non-turn-based games. Handling users, game state, communication with client apps.

Note - the games I'm into are typically not action games but rather games that have their roots in board games, chess variants, etc.